#ifndef _Input
#define _Input

#include "sader/BaseInput.h"
#include "EnumState.h"
#include "EnumAction.h"
#include "Character.h"

class Input : public sader::BaseInput
{
    private:
    public:
        Input();
        void PopulateActionList( EnumState state );
        std::vector<bool> Actions();
};

#endif
